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AYSO Carson City Region 140

Overtime and KFPM

A Guide To Officiating Overtime and Kicks From The Penalty Mark

These rules apply only to games that must not end in a tie (for example, Regional Playoffs, Cookies Best etc.)
AYSO Region 140 Core Program games may end in a Tie. 

Overtime Procedures
No Playoff Tournament game may end in a tie.
In the event of a tie at the end of regulation time, the teams shall play two full overtime periods consisting of 6 minutes for 10U, 8 minutes for 12U and 10 minutes for 14U/16U/19U.
Both Overtime Periods shall be played to their conclusion and there shall be no "golden goal” or "sudden victory". If a team is playing at short because of sendoffs, they will continue to play short during the overtime periods. Teams will defend the opposite goal in the second half of overtime.

Kicks From The Penalty Mark
In the event that the score is still tied at the conclusion of the overtime periods, the winner shall be determined by taking kicks from the penalty mark consistent with FIFA rules and regulations and the following procedure:

  • The referee chooses the goal at which the kicks will be taken giving first consideration to the goalkeepers (i.e., position of the sun and/or condition of the goal area). A separate "shoot out" goal may be designated. If no other consideration exists, the referee tosses a coin to determine the goal to be used.
  • Only players who are on the field of play at the end of the second overtime period are eligible
    to take kicks from the penalty mark.
  • The kick is completed when the ball stops movinggoes out of play or the referee stops play for any offense; the kicker may not play the ball a second time.
  • If, before or during the taking of kicks from the penalty mark, one team has a greater number of players than its opponents, it must reduce its numbers to equate with that of its opponents and inform the referee of the name and number of each player excluded. The team captain has this responsibility in consultation with the team coach.
  • The referee tosses a coin and the team whose captain wins the toss decides whether to take the first or the second kick.
  • Subject to the conditions explained below, both teams alternate in taking five kicks each.
  • The referee is not told the five kickers or their sequence order in advance of the kicks from the penalty mark.
  • If, before both teams have taken five kicks, one has scored more goals than the other could score, even if it were to complete its five kicks, no more kicks are taken.
  • If, after both teams have taken five kicks, both have scored the same number of goals, or have not scored any goals, kicks continue to be taken in the same alternating order until one team has scored a goal more than the other team from the same number of kicks.
  • Each kick is taken by a different player and all eligible players must take a kick before any player can take a second kick. It is not necessary for either team to maintain the same kicking sequence order during a second round of kicks or during any subsequent rounds.
  • An eligible player may change places with the goalkeeper at any time when kicks from the penalty mark are being taken. A goalkeeper who is injured while kicks are being taken from the penalty mark and is unable to continue as goalkeeper may be replaced by any player on that team who will take the goalkeeper’s place in the team kicking rotation. The original goalkeeper may not return once he/she is replaced.
  • Only the referee team, eligible players and one coach are permitted to remain on the field of play when kicks from the penalty mark are being taken. Players not participating in the taking of kicks, other coaches and spectators shall remain on their respective touch line “behind" the penalty area.

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AYSO Carson City, NV Region 140

PO Box 512 
Carson City, Nevada 89702

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